Pizza Cafe is a dynamic and participatory tabletop game that transports players to the exhilaration of operating a pizzeria. Participants enter this enjoyable and competitive game as restaurant proprietors and pizza masters, vying to open the most lucrative and delectable pizzeria in town. Irrespective of one's level of familiarity with board games, Pizza Cafe presents a captivating gaming encounter that integrates resource management, strategic thinking, and ingenuity in the kitchen. Prepare to manipulate virtual dough, concoct delectable pizzas, and surpass your opponents in this amusing and demanding game that is ideal for socializing with loved ones.
Players receive a fixed quantity of income during the income phase, which corresponds to the daily revenue generated by their pizzerias.
During the market phase, participants are able to acquire pizza ingredient cards. A cost is associated with each ingredient card, and participants expend their money in order to obtain the necessary ingredients.
Action Phase: A multitude of actions are available to participants during this phase, including:
Developing additional furnaces in order to boost production capacity.
Creating pizzas by playing ingredient cards from their hand.
Providing service to patrons by concocting pizzas in accordance with their preferences.
In exchange for additional points, fulfill orders.
Customer Phase: Display newly acquired customer cards in the designated customer area of the game board. These papers represent the variety of pizza that patrons desire.
Cleanup Phase: Prepare for the subsequent round by discarding any unclaimed ingredient cards from the market and restocking it with new cards.
In terms of scoring:
Points are allocated for customer service, order fulfillment, and the attainment of predetermined goals or objectives, contingent upon the regulations of the game. The winner is the participant who accumulates the most points by the conclusion of the specified number of rounds.
After a predetermined number of rounds, the game generally concludes with the participant who has accumulated the most points being crowned the victor.